With Call of Duty Vanguard now live across all platforms across the world, it’s that time again where players race to find the best weapons. Luckily, most of us managed to get a sneak peek into the action through the various Call of Duty Vanguard betas in September. While the developers no doubt added balancing, it seems the kings of the beta remain the same. Here is our Call of Duty Vanguard weapon tier list, ranking most of the weapons in the game.
Before we go any further, we are aware some weapons are only getting playtested as of the game’s launch. These weapons were never in the beta, so we never got a feel for how the weapons are. Therefore, keep in mind that this Call of Duty Vanguard weapon tier list is based on two factors.
- The beta period.
- The weapons the CoD community got their hands-on.
As we get our hands on the CoD multiplayer over the weekend, we will make small adjustments to the list, adding weapons we no doubt get rekt by them, along with adjusting the beta weapons to more accurate positions.
Read more: Call of Duty Vanguard weapons list.
Call of Duty Vanguard Weapon tier list
Please be aware when you read through our CoD tier list, the rankings are pretty much in order from best to worst in each tier.
The best Call of Duty Vanguard weapons in the tier list
MP40 – The MP40 arrived in the beta a little later, as it was locked behind levels. While it is the case in the live game, it will become the SMG many players switch to once they get it. The reason why is because it is one of those OP SMGs that exist in every cod game, it is fast, high damage and easy to use. As you can see in your game, everyone is using it, and it is for a very good reason.
STG44 – The STG 44 was by far the most common gun used in the Vanguard beta. It is easy to see why, with it being the jack of all trades AR. It has a decent rate of fire, damage and range, making it an incredibly versatile weapon. What makes it worse is the gunsmith magazine mods. Some players got round to unlocking an explosive bullet magazine, which made the opposing player’s aim flinch when hit, making it brutally annoying to play against. Alternatively, there is a build you can run where the weapon is practically a laser beam, with no recoil with extended range. What a beauty of a weapon.
DP27 – As a fan of the LMGs myself, the DP27 stood out to me as a pseudo-SMG/AR hybrid. It’s really mobile and can mow down opponents with its 100 round UFO-shaped magazines. It’s not going to beat MP40 or the STG44 in their domains, no. But, if you like that tactical run and gun suppressive fire playstyle, then the DP27 is yours.
Kar98k – As always, every CoD has to have that one sniper rifle that makes the montages. And what better than the iconic German sniper, the Kar98k. The powerful bolt action rifle can gib players one hit anywhere. Moreso, that weapon has players running around quick scoping in close quarters, enabling the screams of teenagers losing their **** as you force them into a proximity chat death sequence.
Machine Pistol – The Machine pistol is the first pistol we got access to in the beta, and remains so in the live game. It will likely stick around in your loudouts too, because that weapon is the best thing to happen when a nutter with an MP40 charges you down. Swap to it and unleash hell in point-blank range; chances are you survive the encounter.
Almost the best weapons in the CoD Vanguard tier list
M1928 – The M1928 is pretty much the Thompson from World at War back in 2008. It’s the default SMG you start with, and it’s a great weapon in all honesty. It’s pretty much a slight spec behind the MP40, so you may well consider this an A+ weapon for now.
NZ-41 – The weapon is a mixture of the AR/SMG hybrid, which we are more than familiar with in CoD games by now. This weapon won’t dethrone S Tier weapons unless used in certain ways. The NZ is that weapon. It’s basically a fast-moving assault rifle with a few downsides. Great for pushing objectives with the kick of an AR, but it’s not going to dominate the ruleset defined by the MP40 or the STG.
3-Line Rifle – The Triple line rifle is the entry-level sniper rifle in CoD Vanguard. It makes its impact on the CoD Vanguard weapon tier list due to its immediate effectiveness. Like the Kar98k, it is a one-shot rifle, but it lacks in the ADS department. You can opt o build into and make it as good, but it’s not a mobile MM rifle that you build the Kar98k into. All in all Kar 98k offers more for less work.
BAR – The BAR is the American AR, with its slow fire rate but meaty rounds that mow down opponents. It sits somewhere between a sniper rifle and an AR, offering rewards for marksman aim while having the ability to manoeuvre around the map and pressure more. This weapon is for the player that likes to remain at mid and long-range and is great on maps with tight yet long angles.
MG42 – Not many players got using the MG42 in the beta, but it was the only weapon I managed to get dogs with, if I’m being real. Find a long-range angle that you can mount your weapon to and hold it with your life. Remember to take the ammo pack deployable to ensure you don’t ever have to leave for ammo – (unless running away throw throwables). You should also avoid running around the map, as its hip fire is laughable and the ADS will see you down and out to AR and SMG players.
M1911 – There is a reason why this gun keeps coming back to FPS titles. The M1911 is the staple pistol in every FPS. It’s reliable, has a decent magazine size, and packs a punch. This might even outrank the Machine pistol for some players, so feel free to swap these weapons around the CoD Vanguard tier list if you so wish.
Volk – The developers describe the volk as “quick and mobile, the lightest automatic rifle, allowing great movement but with low control.” And they are not kidding. You run fast, but the moment you hold the primary fire hotkey down, you’re praying to RNGesus that it does its job. This requires a control build, and won’t get good till you get control and recoil attachments, which takes a while – Why grind out this weapon level unless you want this gun? We think you should only use this during weapon double XP events.
M1 Garand – Marksmen rifles in CoD has always been a bit of a meme. The weapon’s role doesn’t really work in a twitch shooter that is the Call of Duty franchise. However, if you like using these weapons, rest assured they work. The M1 Garand is a semi-automatic rifle with a highly satisfying reload sound. It can two-shot most enemies, and one-shot headshot too. You’re best using this in long and tight angles you expect high traffic – effectively becoming an alternative to an LMG.
Sten – Sorry Sten stans, but the Sten lacks the overall firepower to be worth it. If you like running headfirst into objectives, getting early leads for your team, it is a great weapon to use. But, its weapon damage will have you losing to any close to medium SMG and AR ranked above it.
Itra Burst – This weapon feels incredibly weird to use. By default, it has a burst fire mode, but it takes at least two full bursts to down someone or one full burst in the head. Due to the burst recoil is rather hard to achieve the one-shot headshot burst in non-hardcore modes. Unless you love burst fire weapons, this weapon should be avoided, and the M1 Garand feels much better. Sadly, we don’t feel the weapon has much room to improve in the CoD Vanguard weapon tier list, based on the early judgement anyway. It gets better in hardcore mode though, which you can slide up to the B Tier if you wish.
Bren – Bren is by far the worst LMG in the game. It is slow, but packs a punch and has a base 100 round magazine to make it fun to use. But, the MG42 outclasses it in the distant suppression department, and the DP27 is the go-to choice for mobile LMG fire. You should avoid this weapon unless you’re going for a fun build or completionist.
Revolving Shotgun – The Revolving Shotgun takes two shots to kill and has a long reload time. Prepare for unlocking several attachments to make this gun effective. Other than that, I’m sorry to tell you that Shotguns in the Call of Duty Vanguard weapon tier list are not fantastic. It does have a decent range, slightly redeeming its other negative qualities.
Panzerschreck – The Panzerschreck carries the largest millimeter shell amongst the two launchers. However, the launchers in Vanguard don’t lock onto aircraft, making them rather awful at their traditional job. So, they are a nice joke you can launch onto objectives to flush out baddies, especially on hardcore.
M1 Bazooka – Bazookas are in the same boat as the Panzershcreck, albeit their shells are thinner, equalling less AOE splash damage.
Ratt– The Ratt is a high rate of fire pistol, but its damage seems poor. There are some situations where it outshines the Automatic pistol, but it is generally not worth it for those few situations,
Auto-Loading Shotgun – The Auto-Loading Shotgun is a five-round capacity shotgun that rapidly destroys everything point-blank. The downside is that you have to be as close as two boxers get to each other in weigh-ins for it to work. Honestly, it’s fairly terrible.
Fighting Knife – The Fighting Knife is a meme weapon, designed for hilarious moments. You walk up to someone, and you stab, entering a special animation. But that’s not going to happen all that much.
The unraked section contains weapons that we have not managed to get much evidence on. We will continue to rank them throughout the Vanguard release when players get actual builds or unlock them. Feel free to bookmark this page and come back when we have more evidence and justification for their rankings.
- P.08 Luger.
- Webley Revolver.
- MKT1 Launcher.
- Combat Knife.
- Type 99.
- Gracey Auto.
- Double Barrel.
- Owen Gun.
- Type 100.
- Fedorov Avtomat.